Our Story

Micul Haos (Little Chaos) is the tangible design studio rooted in a constant research for Play Design since 2012.

We believe that the power of play allows us to explore complex social concepts, like inequality and utopia, better than verbal discussions.

Our characters are not just objects; they are cinematic actors, built on wire-frame armatures, inviting you to find wonder and presence in the chaos of the everyday.

Maria Mandea

Artist-Worker & Design Researcher

George Marian Preduț

Photographer

Maria is an Artist-Worker, Educator, and PhD Researcher who in between the worlds of contemporary art and tactile design. With a background in structured design making and thinking, she approaches each character as a unique system or 'set of rules' wrapped in fabric, focusing on tangibility in an age of digital friction. She teaches at the Art of Game Design master program (UNATC) and has exhibited at major venues like the National Museum for Contemporary Art in Bucharest (MNAC) and Ars Electronica.

George is an artist with a background in Textile Arts and Psychology, bringing a unique human perspective to the Micul Haos universe. As an urban explorer and relational documentarian, he transforms soft sculptures into living actors by integrating them into unexpected architectural contexts. His psychological insight works in tandem with Maria’s design, ensuring the characters not only look cinematic but feel alive and relatable within the observed reality of the city.

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